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UI/UX Design

Designer

I'm a self-taught designer whose interest in design stemmed from my experience in Product Management and my focus on UX. In my work on various games and apps, ensuring users understand and have a great experience has been crucial. I consider user comprehension to be significantly more important than most aspects (except for that initial user impression, given the attention economy).

I've been fortunate to collaborate with amazing individuals who encouraged me to explore design. With each opportunity, I've delved deeper into this field, learning and improving along the way. Design isn't just a professional endeavor for me—it's something I genuinely enjoy doing in my spare time. Helping others by creating cool designs for their needs brings me a lot of satisfaction.

Apps, Games & Projects

Although many of the games and projects I've contributed to as a designer are covered by non-disclosure agreements, here are a few titles that are publicly available.

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Heroes of Olympus

Lead artist, UI/UX Designer, Sr Producer

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Victorian Murder Mystery

UI/UX Designer, Sr Producer
 

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Health Builder

UI/UX Designer, LeadProduct Manager

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Monster Battle

Lead artist, UI/UX Designer, Sr Producer

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Deck of the Dead

Lead artist, UI/UX Designer, Sr Producer

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Alea Learning

UI/UX Designer, Co-founder, Educator

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Shinobi Shuffle

UI/UX Designer, Sr Producer
 

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Wonderwood Academy

UI/UX Designer, Sr Producer
 

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No Code Alley

UI/UX Designer, Co-Founder
 

About
Work
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